![]() ![]() For Puzznic, this places player data at the correct location in RAM and supplies the game with a pseudo-random number sequence rather than a stream of zeros. ![]() MCU emulation was added to Puzznic, Joshi Volleyball and Gladiator. Of course, all the other audio output modules are still supported, so if you're happy with your current setup you don’t have to change anything.Īlthough we haven’t added a huge number of new microcontroller (MCU) dumps in this release, substantial work has gone into improving systems where we already have dumps but the emulation is lacking. It can be enabled by setting the sound parameter to portaudio on the command line or in an ini file. Performance should be similar to Steinberg ASIO on Windows 7 or later without the licensing issues, and better than SDL audio on Linux. This provides a cross-platform low latency audio output solution. We’ve received a contributed PortAudio output module and integrated it in this release. It would also be possible to connect a MAME instance to a real board set by forwarding the connection to a serial port on the host system. To do this, use a null modem slot device and configure it for 38,400 Baud, 8 data bits, even parity, and 1 stop bit. Serial ports have been hooked up on Race Drivin’ allowing you to link two MAME instances over TCP, reproducing the multi-player experience with linked cabinets. Another eagerly awaited addition is the Hot-B prototype Hangzo. A dump of the damaged microcontroller (MCU) from Tatakae! Big Fighter makes this title and Sky Robo finally playable. Protection on Future Flash/Laser Base has finally been emulated, so you can take a look at Hoei’s take on Missile Command. ![]() ![]() One very exciting addition is support for another version of the East German Poly-Play system, with German and Czech ROM sets providing ten games, six of which are new. MAME is a team effort, and we’d like to thank everyone who’s contributed towards making this release as awesome as we think it is. There’s so much awesome stuff in this month’s release that there’s no way we can possibly cover it all here. As we approach the 20th anniversary of the first MAME release, we’ve got a really exciting update for you. ![]()
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